Read this before playing my Chase game! Instructions: Use the arrow keys to move the diver away form the shark. You will gain a point every 4 seconds. If you touch the shark, you will lose 1 point. You will win the game by reaching 20 points and you will know that you won by the shark sprite has stopped moving. Good luck!!!
Read this before playing my Platform game! Instructions: You have only one very high jump so use it wisely!!! After you use the jump(or before) you have to hold the up arrow to go up the platforms. It will take a long time, but you will get to the top before the time runs out because I have set the timer to 130 seconds. And to move side to side, you just need to move with the arrow keys. Good luck!!!
Read this before playing my Chase game! Instructions: Use the arrow keys to move and to get Tera back to his family. You will be faced with obstacles that you can't control, but you overcome them. hope you luck!!!
Read this before playing my Chase game! Instructions: Use the arrow keys to move and to get Tera back to his family. You will be faced with obstacles that you can't control, but you overcome them. hope you luck!!!
What's up guys!!! And yet it is already almost Christmas!!! This is another blog post but it is going to talk about my new scratch game. My user experience with my Scratch game made me feel to challenge myself more. I could have challenged myself to make the diver change costumes to look like he is actually swimming. I also could have made the game a little bit more challenging. For example, I should have increased the speed of the shark and the diver, have added one more shark sprite to make it more challenging and to make levels. Finally, I could have added music and some more entertainment factors.The entertainment factors I am saying are a another background with a "You Won!" and make every time the diver gets a point, it would make a noise. Also, music would make my game more entertaining by it will give more depth into the game and it would make the user feel like that the game is fun. These are the things that I gained from my user experience for my game.
My best code was when I made a real working game and that it was possible to win. I had to do so much to make a successful chase and platform game. For example, I needed to make working movement by making the sprite move by the arrow keys, make an automatic moving sprite that always head toward the player(for my chase game), make the sprite stay on the platform(for my platformer game),using a variety of variables, and having to make the backdrop switch(for my platformer game). My hardest bug for my chase game was that my arrow key controls wouldn't work properly. For example, if I tapped the specific arrow key once, it would go all the way until the diver touches the edge. Good things I solved this problem!For my Platform game, my most hardest bug was when I needed it to make it jump. When I was going to duplicate my jumping script, I accidentally pressed the delete button so I made this advanced jumping and it doesn't work as well as my jumping script, but it would have to do. Now, to go up, you need to hold the up arrow and wait. I still haven't fixed this bug, so expect this in my platform game. That is all for now guys! I hope I can have another blog post posted before Christmas. If not, I hope you guys have a Merry Christmas and Happy New Year's!!! Byeeeeeeeeeeeeeeeeeeeeeeeee!